Jessie Black wrote:Dear all,
They have been improving a cargo ship level transporting armored vehicles and explosives. Should be fun when it goes off.
We have beenworking on promotional stuff trying to get potentional customers for UFO2.
Thank you for your support and we appreciate you spread a word about us at forums and social networks.
Jess
"...when it goes off."
I think that is one question everyone following the project in last years have in mind.
"...spread a word about us at forums and social networks."
What exactly?
"Hi guys, check out this awesome project!
ET was quite nice and I have dumped a lot of hours in it.
Nobody knows what the overall development process is actually.
There also are not more like a bunch of "Screenshots" and, since some days, two 15 Second animation examples of a absolute minimal part of the game (it should be....eventually...maybe, don't know).
But Screw it, just check out this side and let us celebrate the countdown to the moment the next delayed release date will be announced, yeah!"
Seriously. Could you not even explain WHY you are holding back more information about details or the overall development process?
As raziel_malakai already mentioned above:
What do you expect to be the result of this communication strategy?
If you would at least say:
Hey people, we actually don't know when the game will be finished (or alpha/beta ready) and therefor set the Release date to "it's done when it's done"We will point out any updates and send notifications when there are any news but you don't need to come here again until that happens."
Just be honest with YOUR community, and it will pay back.
BR,
Vala