BMan or Grayfiend mod?

BMan or Grayfiend mod?

Postby ssfsx17 » Sun Jun 08, 2014 8:47 pm

I've been away from UFO:ET for a really long time. Now, I really miss UFO:ET's interception system, since it's much closer to that of X-COM: Apocalypse. Xenonauts is sadly a bit buggy at the moment, and X-COM 2012 is way too ****ing consolized and "game designed". Also been playing a lot of OpenXcom, but it doesn't look like it has a very moddable interception / geoscape system.

But anyways... which mod has more stuff these days, BMan or Grayfiend?
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Re: BMan or Grayfiend mod?

Postby TheGreenVipon » Sat Jun 06, 2015 3:45 pm

Both are nice in their own ways. GrayFiend's is farther away from the vanilla game, but Bman's is easier.
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